"Nier: Automata" is the sequel that many have looked out for after so many years, and despite the fact that sequels are somewhat given a norm of being the worse rendition, the new title proved otherwise. That being said, the feedback of some players are called forward and could be of utmost paramount.

According to Telegraph, "Nier: Automata" was handled by Platinum Games, while keeping the formula of the original action-rapid-fire combat. This was considered a turning point, since combat was not quite the strong angle of the "Nier" franchise, which implies a massive improvement for the sequel. The Creative Director Yoko Taro made sure of such move, putting an odd twist to follow that of its predecessor.

It was also said that "Nier: Automata" will work identically for the new players, the same way it will for those who got their hands on the original. Those who know how the first title worked, there are some nods that came from the original, with bits and pieces from "Drakengard."

Plot-wise, as per PCGamesN, "Nier: Automata" narrates the tale of two androids known as 2B and 9S, as they trek on wars that lasted many centuries, primarily around mechanical life forms.

They aim to make the existing world one that humans can roam around and live in, especially after being forced to live in the moon. The two characters are considerably great leads, with the entire cast making waves of their own-such as Pascal the robot and Resistance leader Anemone.

There are over 60 side quests in "Nier: Automata" which are considered a wonderful feature, requiring players to stockpile items, specifically loot. Lastly, players can expect the signature of Platinum Games to bask through the game.

What do you think of "Nier: Automata" being an efficient successor? Stay posted for more gaming news and updates.